Play for People Skills

I created a goofy and social game which successfully convinces high schoolers to develop the “people skills” necessary in today's innovation-driven economy.
I created a goofy and social game which
successfully convinces high schoolers to
develop the “people skills” necessary in
today's innovation-driven economy.
ROLE
Lead Experience Designer
TEAM
2 UX Researchers, 1 UX Designer, 1 UI Designer

Coming soon...

This case study is a work in progress. In the meantime, please get in touch if you're curious to learn more!
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